Sensors and Systems
Breaking News
Allen3D Announces the Addition of Reality Capture Leaders Ryan Thomas, Walter Lappert, and James Palavros Amid Ongoing Growth
Rating12345Winter Garden, FL, DECEMBER 2024 –  Allen3D, a recently...
Ascent AeroSystems SPIRIT™ Awarded AUVSI Green UAS Certification
Rating12345WILMINGTON, Mass. – Ascent AeroSystems , the world’s leading manufacturer of...
Nokia and Motorola Solutions announce drone technology integration for public safety and mission-critical industries
Rating12345 4G/5G drone-in-a-box solution, powered by AI-enabled software, to...

November 1st, 2010
Digital Games Becoming Services

  • Rating12345

TEKES – This emerging trend is highlighted in the research project conducted by the University of Tampere and Helsinki Institute for Information Technology HIIT. With the advent of digital distribution, contemporary games witness a constant flow of content updates. New levels, characters and other forms of downloadable content importantly lengthen the lifecycle of digital games. In connection to this, subscription-based models and virtual item trade have recently become viable business models that already challenge the traditional distribution logic. Read More

Leave a Reply

Your email address will not be published. Required fields are marked *